Hi Guys,
This Tutorial present how will optimize your Final Gathering. Use the new Final Gather „Multiframe“ Mode in 3dsmax2011/12 and Final Gather „Reflection Prerejection“.
New Render Optimizer at 3dsmax 2011 + 2012: download Update at 24-10-2011
FG -Specials Parameters
- finalgather legacy ( at 3dsmax2012 ) to use the classic FG-Map Format
- finalgather precomp legacy ( at 3dsmax2012 ) to use the classic precomputing Display Format. If turn on set FG-Passes to zero.
- finalgather reflection prerejection to eliminate FG-Splotches in mirrors
- finalgather flip bad geometry normal to activate old Shader format
- finalgather Interpolation Modes („3.4″,“strict 3.4″,“automatic“,“multiframe“,“force“
- finalgather Interpolate over Num. FG points for using „automatic“ + „multiframe“ mode
- finalgather normal tolerance
- finalgather passes to optimize the precomputing view at the rendering.
have fun!
mfg
thorsten hartmann